Cthulhu The Tentaculous God on Playstation 4
Primordial Fear lands on Smite
In “The Call of Cthulhu“, H. P. Lovecraft describes a statue of Cthulhu as “A monster of vaguely anthropoid outline, but with an octopus-like head whose face was a mass of feelers, a scaly, rubbery-looking body, prodigious claws on hind and fore feet, and long, narrow wings behind.” Cthulhu is said to resemble an octopus, a dragon and a human caricature, hundreds of meters tall, with webbed human-looking arms and legs and a pair of rudimentary wings on its back. Its head is depicted as similar to the entirety of a gigantic octopus, with an unknown number of tentacles surrounding its supposed mouth.
Gameplay
- Just as in the stories, Cthulhu will be able to drive enemy gods insane, causing them to experience a wide array of effects – including a whole new set of audio/visual confusion elements;
- Cthulhu then feeds on the gods’ madness. He can hit insane gods with a specific ability to “Break” them. He becomes permanently tankier each time he successfully Breaks a god;
- A unique scale. Cthulhu is in a distinctly unique size range that is larger than all the usual gods, but not as tall as Jormungandr. It should be noted that Cthulhu will move, attack, and be attacked within the usual Smite play space;
- This scale concept is pushed to the limits during his ultimate ability, which changes his visual appearance while making him the largest god in Smite history to remain within the traditional play space while scaled up.